Founding of a NationState
The very first computer game I can remember playing was "RESTRANT" (the 8 character name for "Restaurant") on the TRS-80 in Mr. Saint's computer lab at the age of 9 or so. It was a game in which you were given a small restaurant and you made decisions, chose prices for meals and let the primitive simulation run. If you made poor decisions, your little restaurant would get run into the ground or food would spoil or people just wouldn't visit your bistro.
I played that game a LOT as a kid (incidentally, would love to find a copy of it for emulation). Ever since, I've enjoyed the kinds of games where you make high level decisions and the simulation runs. Actually, I enjoy them enough that I had to quit playing them a few years ago to avoid sinking hours and hours into them.
So, when a web-based political simulation in which you found your own nation state and make policy decisions, the ramifications of which play out in the simulation, you can imagine my piqued interest. When I discovered that playing likely only takes 30-60 seconds per day, I broke my rule against playing simulations and founded the Republic of Glass Too Big.
We shall see if my little exercise in nation-building will go well or not. If you decide to found your own nation, please share.

